Game to game

World War Z to Unreal Gold Sensitivity Converter

Convert your World War Z sensitivity settings to Unreal Gold. A full 360 takes the same mouse movement in both games, so your aim stays consistent.

World War Z to Unreal Gold
Source game
From
Target game
To
Unreal Gold
0
your new sensitivity

Exact value: 0

cm / 360°
0
in / 360°
0
eDPI from
240
eDPI to
0

Lower is fasterFewer cm per 360 means a higher sensitivity and less arm movement.

Typical rangeMany tactical shooter players sit somewhere between 20 and 60 cm per 360.

Keep it steadyUsing one distance across games helps your muscle memory carry over.

Try other game conversions

How this conversion works

About World War Z to Unreal Gold Conversion

Converting from World War Z to Unreal Gold uses a fixed formula so your muscle memory and aim stay consistent. It keeps the same physical mouse movement for the same in-game turn.

Conversion Formula

func Convert(sens) {
  return sens * 1.000000;
}

Example: A World War Z sensitivity of 1 equals 1.0000 in Unreal Gold.

Pro Settings

Most professional Unreal Gold players use a sensitivity that would equate to 2.0-3.0 when converted to CS:GO.

Finding your ideal sensitivity can dramatically improve aim consistency.

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